JELLY BABY SPACESHIP
ROLE
Level Designer
Programmer
DESCRIPTION
For Jelly Baby Spaceship we were tasked with designing a game around Jelly Babies, we came up with an idea of aliens hunting for Jelly Babies around the planet going to random locations trying to find them. In a group of six, I was tasked with designing two levels, these levels were the alien mothership and an underwater level where the player went into a sunken pirate ship and an underwater cave.
The alien mothership was to act as a tutorial/ world hub area where the player would learn the basic controls along with opening a portal to their next mission.
The underwater level had the alien ship go into a cave and then into a sunken pirate ship. I liked the idea of taking an spacecraft and having it underwater.
YEAR
2015
GENRE
3D Platformer
PLATFORM
PC
